Alberto de Rodrigo
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docs | 4 years ago | |
gooey | 4 years ago | |
images@5a721a292d | 5 years ago | |
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CONTRIBUTING.md | 5 years ago | |
ISSUE_TEMPLATE.md | 4 years ago | |
LICENSE.txt | 7 years ago | |
MANIFEST.in | 10 years ago | |
README.md | 4 years ago | |
TODO.md | 6 years ago | |
pip_deploy.py | 7 years ago | |
requirements.txt | 5 years ago | |
setup.py | 4 years ago |
README.md
Gooey
Turn (almost) any Python 2 or 3 Console Program into a GUI application with one line
Support this project
Table of Contents
- Gooey
- Table of contents
- Latest Update
- Quick Start
- What It Is
- Why Is It
- Who is this for
- How does it work
- Internationalization
- Global Configuration
- Layout Customization
- Run Modes
- Menus
- Input Validation
- Using Dynamic Values
- Showing Progress
- Customizing Icons
- Packaging
- Screenshots
- Contributing
- Image Credits
Quick Start
Installation instructions
The easiest way to install Gooey is via pip
pip install Gooey
Alternatively, you can install Gooey by cloning the project to your local directory
git clone https://github.com/chriskiehl/Gooey.git
run setup.py
python setup.py install
NOTE: Python 2 users must manually install WxPython! Unfortunately, this cannot be done as part of the pip installation and should be manually downloaded from the wxPython website.
Usage
Gooey is attached to your code via a simple decorator on whichever method has your argparse
declarations (usually main
).
from gooey import Gooey
@Gooey <--- all it takes! :)
def main():
parser = ArgumentParser(...)
# rest of code
Different styling and functionality can be configured by passing arguments into the decorator.
# options
@Gooey(advanced=Boolean, # toggle whether to show advanced config or not
language=language_string, # Translations configurable via json
show_config=True, # skip config screens all together
target=executable_cmd, # Explicitly set the subprocess executable arguments
program_name='name', # Defaults to script name
program_description, # Defaults to ArgParse Description
default_size=(610, 530), # starting size of the GUI
required_cols=1, # number of columns in the "Required" section
optional_cols=2, # number of columbs in the "Optional" section
dump_build_config=False, # Dump the JSON Gooey uses to configure itself
load_build_config=None, # Loads a JSON Gooey-generated configuration
monospace_display=False) # Uses a mono-spaced font in the output screen
)
def main():
parser = ArgumentParser(...)
# rest of code
See: How does it Work section for details on each option.
Gooey will do its best to choose sensible widget defaults to display in the GUI. However, if more fine tuning is desired, you can use the drop-in replacement GooeyParser
in place of ArgumentParser
. This lets you control which widget displays in the GUI. See: GooeyParser
from gooey import Gooey, GooeyParser
@Gooey
def main():
parser = GooeyParser(description="My Cool GUI Program!")
parser.add_argument('Filename', widget="FileChooser")
parser.add_argument('Date', widget="DateChooser")
...
Examples
Gooey downloaded and installed? Great! Wanna see it in action? Head over the the Examples Repository to download a few ready-to-go example scripts. They'll give you a quick tour of all Gooey's various layouts, widgets, and features.
What is it?
Gooey converts your Console Applications into end-user-friendly GUI applications. It lets you focus on building robust, configurable programs in a familiar way, all without having to worry about how it will be presented to and interacted with by your average user.
Why?
Because as much as we love the command prompt, the rest of the world looks at it like an ugly relic from the early '80s. On top of that, more often than not programs need to do more than just one thing, and that means giving options, which previously meant either building a GUI, or trying to explain how to supply arguments to a Console Application. Gooey was made to (hopefully) solve those problems. It makes programs easy to use, and pretty to look at!
Who is this for?
If you're building utilities for yourself, other programmers, or something which produces a result that you want to capture and pipe over to another console application (e.g. *nix philosophy utils), Gooey probably isn't the tool for you. However, if you're building 'run and done,' around-the-office-style scripts, things that shovel bits from point A to point B, or simply something that's targeted at a non-programmer, Gooey is the perfect tool for the job. It lets you build as complex of an application as your heart desires all while getting the GUI side for free.
How does it work?
Gooey is attached to your code via a simple decorator on whichever method has your argparse
declarations.
@Gooey
def my_run_func():
parser = ArgumentParser(...)
# rest of code
At run-time, it parses your Python script for all references to ArgumentParser
. (The older optparse
is currently not supported.) These references are then extracted, assigned a component type
based on the 'action'
they provide, and finally used to assemble the GUI.
Mappings:
Gooey does its best to choose sensible defaults based on the options it finds. Currently, ArgumentParser._actions
are mapped to the following WX
components.
Parser Action | Widget | Example |
---|---|---|
store | TextCtrl | |
store_const | CheckBox | |
store_true | CheckBox | |
store_False | CheckBox | |
append | TextCtrl | |
count | DropDown | |
Mutually Exclusive Group | RadioGroup | |
choice | DropDown |
GooeyParser
If the above defaults aren't cutting it, you can control the exact widget type by using the drop-in ArgumentParser
replacement GooeyParser
. This gives you the additional keyword argument widget
, to which you can supply the name of the component you want to display. Best part? You don't have to change any of your argparse
code to use it. Drop it in, and you're good to go.
Example:
from argparse import ArgumentParser
....
def main():
parser = ArgumentParser(description="My Cool Gooey App!")
parser.add_argument('filename', help="name of the file to process")
Given then above, Gooey would select a normal TextField
as the widget type like this:
However, by dropping in GooeyParser
and supplying a widget
name, you can display a much more user friendly FileChooser
from gooey import GooeyParser
....
def main():
parser = GooeyParser(description="My Cool Gooey App!")
parser.add_argument('filename', help="name of the file to process", widget='FileChooser')
Custom Widgets:
Internationalization
Gooey is international ready and easily ported to your host language. Languages are controlled via an argument to the Gooey
decorator.
@Gooey(language='russian')
def main():
...
All program text is stored externally in json
files. So adding new langauge support is as easy as pasting a few key/value pairs in the gooey/languages/
directory.
Thanks to some awesome contributers, Gooey currently comes pre-stocked with over 18 different translations!
Want to add another one? Submit a pull request!
Global Configuration
Just about everything in Gooey's overall look and feel can be customized by passing arguments to the decorator.
Parameter | Summary | ||||
---|---|---|---|---|---|
encoding | Text encoding to use when displaying characters (default: 'utf-8') | ||||
use_legacy_titles | Rewrites the default argparse group name from "Positional" to "Required". This is primarily for retaining backward compatibilty with previous versions of Gooey (which had poor support/awareness of groups and did its own naive bucketing of arguments). | ||||
advanced | Toggles whether to show the 'full' configuration screen, or a simplified version | ||||
auto_start | Skips the configuration all together and runs the program immediately | ||||
language | Tells Gooey which language set to load from the gooey/languages directory. |
||||
target | Tells Gooey how to re-invoke itself. By default Gooey will find python, but this allows you to specify the program (and arguments if supplied). | ||||
suppress_gooey_flag | Should be set when using a custom target . Prevent Gooey from injecting additional CLI params |
||||
program_name | The name displayed in the title bar of the GUI window. If not supplied, the title defaults to the script name pulled from sys.argv[0] . |
||||
program_description | Sets the text displayed in the top panel of the Settings screen. Defaults to the description pulled from ArgumentParser . |
||||
default_size | Initial size of the window | ||||
required_cols | Controls how many columns are in the Required Arguments section ⚠️ Deprecation notice: See Group Parameters for modern layout controls |
||||
optional_cols | Controls how many columns are in the Optional Arguments section ⚠️ Deprecation notice: See Group Parameters for modern layout controls |
||||
dump_build_config | Saves a json copy of its build configuration on disk for reuse/editing |
||||
load_build_config | Loads a json copy of its build configuration from disk |
||||
monospace_display | Uses a mono-spaced font in the output screen ⚠️ Deprecation notice: See Group Parameters for modern font configuration |
||||
image_dir | Path to the directory in which Gooey should look for custom images/icons | ||||
language_dir | Path to the directory in which Gooey should look for custom languages files | ||||
disable_stop_button | Disable the Stop button when running |
||||
show_stop_warning | Displays a warning modal before allowing the user to force termination of your program | ||||
force_stop_is_error | Toggles whether an early termination by the shows the success or error screen | ||||
show_success_modal | Toggles whether or not to show a summary modal after a successful run | ||||
show_failure_modal | Toggles whether or not to show a summary modal on failure | ||||
show_restart_button | Toggles whether or not to show the restart button at the end of execution | ||||
run_validators | Controls whether or not to have Gooey perform validation before calling your program | ||||
poll_external_updates | (Experimental!) When True, Gooey will call your code with a gooey-seed-ui CLI argument and use the response to fill out dynamic values in the UI (See: Using Dynamic Values) |
||||
return_to_config | When True, Gooey will return to the configuration settings window upon successful run | ||||
progress_regex | A text regex used to pattern match runtime progress information. See: Showing Progress for a detailed how-to | ||||
progress_expr | A python expression applied to any matches found via the progress_regex . See: Showing Progress for a detailed how-to |
||||
hide_progress_msg | Option to hide textual progress updates which match the progress_regex . See: Showing Progress for a detailed how-to |
||||
disable_progress_bar_animation | Disable the progress bar | ||||
requires_shell | Controls whether or not the shell argument is used when invoking your program. More info here |
||||
navigation | Sets the "navigation" style of Gooey's top level window. Options:
|
||||
sidebar_title | Controls the heading title above the SideBar's navigation pane. Defaults to: "Actions" | ||||
show_sidebar | Show/Hide the sidebar in when navigation mode == SIDEBAR |
||||
body_bg_color | HEX value of the main Gooey window | ||||
header_bg_color | HEX value of the header background | ||||
header_height | height in pixels of the header | ||||
header_show_title | Show/Hide the header title | ||||
header_show_subtitle | Show/Hide the header subtitle | ||||
footer_bg_color | HEX value of the Footer background | ||||
sidebar_bg_color | HEX value of the Sidebar's background | ||||
terminal_panel_color | HEX value of the terminal's panel | ||||
terminal_font_color | HEX value of the font displayed in Gooey's terminal | ||||
terminal_font_family | Name of the Font Family to use in the terminal | ||||
terminal_font_weight | Weight of the font (NORMAL|BOLD) | ||||
terminal_font_size | Point size of the font displayed in the terminal | ||||
error_color | HEX value of the text displayed when a validation error occurs | ||||
richtext_controls | Switch on/off the console support for terminal control sequences (limited support for font weight and color). Defaults to : False | ||||
menus | Show custom menu groups and items (see: Menus |
Layout Customization
You can achieve fairly flexible layouts with Gooey by using a few simple customizations.
At the highest level, you have several overall layout options controllable via various arguments to the Gooey decorator.
show_sidebar=True |
show_sidebar=False |
navigation='TABBED' |
tabbed_groups=True |
---|---|---|---|
Grouping Inputs
By default, if you're using Argparse with Gooey, your inputs will be split into two buckets: positional
and optional
. However, these aren't always the most descriptive groups to present to your user. You can arbitrarily bucket inputs into logic groups and customize the layout of each.
With argparse
this is done via add_argument_group()
parser = ArgumentParser()
search_group = parser.add_argument_group(
"Search Options",
"Customize the search options"
)
You can add arguments to the group as normal
search_group.add_argument(
'--query',
help='Base search string'
)
Which will display them as part of the group within the UI.
Run Modes
Gooey has a handful of presentation modes so you can tailor its layout to your content type and user's level or experience.
Advanced
The default view is the "full" or "advanced" configuration screen. It has two different layouts depending on the type of command line interface it's wrapping. For most applications, the flat layout will be the one to go with, as its layout matches best to the familiar CLI schema of a primary command followed by many options (e.g. Curl, FFMPEG).
On the other side is the Column Layout. This one is best suited for CLIs that have multiple paths or are made up of multiple little tools each with their own arguments and options (think: git). It displays the primary paths along the left column, and their corresponding arguments in the right. This is a great way to package a lot of varied functionality into a single app.
Both views present each action in the Argument Parser
as a unique GUI component. It makes it ideal for presenting the program to users which are unfamiliar with command line options and/or Console Programs in general. Help messages are displayed along side each component to make it as clear as possible which each widget does.
Setting the layout style:
Currently, the layouts can't be explicitely specified via a parameter (on the TODO!). The layouts are built depending on whether or not there are subparsers
used in your code base. So, if you want to trigger the Column Layout
, you'll need to add a subparser
to your argparse
code.
It can be toggled via the advanced
parameter in the Gooey
decorator.
@gooey(advanced=True)
def main():
# rest of code
Basic
The basic view is best for times when the user is familiar with Console Applications, but you still want to present something a little more polished than a simple terminal. The basic display is accessed by setting the advanced
parameter in the gooey
decorator to False
.
@gooey(advanced=False)
def main():
# rest of code
No Config
No Config pretty much does what you'd expect: it doesn't show a configuration screen. It hops right to the display
section and begins execution of the host program. This is the one for improving the appearance of little one-off scripts.
Menus
Added 1.0.2
You can add a Menu Bar to the top of Gooey with customized menu groups and items.
Menus are specified on the main @Gooey
decorator as a list of maps.
@Gooey(menu=[{}, {}, ...])
Each map is made up of two key/value pairs
name
- the name for this menu groupitems
- the individual menu items within this group
You can have as many menu groups as you want. They're passed as a list to the menu
argument on the @Gooey
decorator.
@Gooey(menu=[{'name': 'File', 'items: []},
{'name': 'Tools', 'items': []},
{'name': 'Help', 'items': []}])
Individual menu items in a group are also just maps of key / value pairs. Their exact key set varies based on their type
, but two keys will always be present:
type
- this controls the behavior that will be attached to the menu item as well as the keys it needs specifiedmenuTitle
- the name for this MenuItem
Currently, three types of menu options are supported:
- AboutDialog
- MessageDialog
- Link
About Dialog is your run-of-the-mill About Dialog. It displays program information such as name, version, and license info in a standard native AboutBox.
Schema
name
- (optional)description
- (optional)version
- (optional)copyright
- (optional)license
- (optional)website
- (optional)developer
- (optional)
Example:
{
'type': 'AboutDialog',
'menuTitle': 'About',
'name': 'Gooey Layout Demo',
'description': 'An example of Gooey\'s layout flexibility',
'version': '1.2.1',
'copyright': '2018',
'website': 'https://github.com/chriskiehl/Gooey',
'developer': 'http://chriskiehl.com/',
'license': 'MIT'
}
MessageDialog is a generic informational dialog box. You can display anything from small alerts, to long-form informational text to the user.
Schema:
message
- (required) the text to display in the body of the modalcaption
- (optional) the caption in the title bar of the modal
Example:
{
'type': 'MessageDialog',
'menuTitle': 'Information',
'message': 'Hey, here is some cool info for ya!',
'caption': 'Stuff you should know'
}
Link is for sending the user to an external website. This will spawn their default browser at the URL you specify.
Schema:
url
- (required) - the fully qualified URL to visit
Example:
{
'type': 'Link',
'menuTitle': 'Visit Out Site',
'url': 'http://www.example.com'
}
A full example:
Two menu groups ("File" and "Help") with four menu items between them.
@Gooey(
program_name='Advanced Layout Groups',
menu=[{
'name': 'File',
'items': [{
'type': 'AboutDialog',
'menuTitle': 'About',
'name': 'Gooey Layout Demo',
'description': 'An example of Gooey\'s layout flexibility',
'version': '1.2.1',
'copyright': '2018',
'website': 'https://github.com/chriskiehl/Gooey',
'developer': 'http://chriskiehl.com/',
'license': 'MIT'
}, {
'type': 'MessageDialog',
'menuTitle': 'Information',
'caption': 'My Message',
'message': 'I am demoing an informational dialog!'
}, {
'type': 'Link',
'menuTitle': 'Visit Our Site',
'url': 'https://github.com/chriskiehl/Gooey'
}]
},{
'name': 'Help',
'items': [{
'type': 'Link',
'menuTitle': 'Documentation',
'url': 'https://www.readthedocs.com/foo'
}]
}]
)
Input Validation
⚠️ Note! This functionality is experimental. Its API may be changed or removed alltogether. Feedback/thoughts on this feature is welcome and encouraged!
Gooey can optionally do some basic pre-flight validation on user input. Internally, it uses these validator functions to check for the presence of required arguments. However, by using GooeyParser, you can extend these functions with your own validation rules. This allows Gooey to show much, much more user friendly feedback before it hands control off to your program.
Writing a validator:
Validators are specified as part of the gooey_options
map available to GooeyParser
. It's a simple map structure made up of a root key named validator
and two internal pairs:
test
The inner body of the validation test you wish to performmessage
the error message that should display given a validation failure
e.g.
gooey_options={
'validator':{
'test': 'len(user_input) > 3',
'message': 'some helpful message'
}
}
The test
function
Your test function can be made up of any valid Python expression. It receives the variable user_input
as an argument against which to perform its validation. Note that all values coming from Gooey are in the form of a string, so you'll have to cast as needed in order to perform your validation.
Full Code Example
from gooey.python_bindings.gooey_decorator import Gooey
from gooey.python_bindings.gooey_parser import GooeyParser
@Gooey
def main():
parser = GooeyParser(description='Example validator')
parser.add_argument(
'secret',
metavar='Super Secret Number',
help='A number specifically between 2 and 14',
gooey_options={
'validator': {
'test': '2 <= int(user_input) <= 14',
'message': 'Must be between 2 and 14'
}
})
args = parser.parse_args()
print("Cool! Your secret number is: ", args.secret)
With the validator in place, Gooey can present the error messages next to the relevant input field if any validators fail.
Using Dynamic Values
⚠️ Note! This functionality is experimental. Its API may be changed or removed alltogether. Feedback on this feature is welcome and encouraged!
Gooey's Choice style fields (Dropdown, Listbox) can be fed a dynamic set of values at runtime by enabling the poll_external_updates
option. This will cause Gooey to request updated values from your program everytime the user visits the Configuration page. This can be used to, for instance, show the result of a previous execution on the config screen without requiring that the user restart the program.
How does it work?
At runtime, whenever the user hits the Configuration screen, Gooey will call your program with a single CLI argument: gooey-seed-ui
. This is a request to your program for updated values for the UI. In response to this, on stdout
, your program should return a JSON string mapping cli-inputs to a list of options.
For example, assuming a setup where you have a dropdown that lists user files:
...
parser.add_argument(
'--load',
metavar='Load Previous Save',
help='Load a Previous save file',
dest='filename',
widget='Dropdown',
choices=list_savefiles(),
)
Here the input we want to populate is --load
. So, in response to the gooey-seed-ui
request, you would return a JSON string with --load
as the key, and a list of strings that you'd like to display to the user as the value. e.g.
{"--load": ["Filename_1.txt", "filename_2.txt", ..., "filename_n.txt]}
Checkout the full example code in the Examples Repository. Or checkout a larger example in the silly little tool that spawned this feature: SavingOverIt.
Showing Progress
Giving visual progress feedback with Gooey is easy! If you're already displaying textual progress updates, you can tell Gooey to hook into that existing output in order to power its Progress Bar.
For simple cases, output strings which resolve to a numeric representation of the completion percentage (e.g. Progress 83%
) can be pattern matched and turned into a progress bar status with a simple regular expression (e.g. @Gooey(progress_regex=r"^progress: (\d+)%$")
).
For more complicated outputs, you can pass in a custom evaluation expression (progress_expr
) to transform regular expression matches as needed.
Output strings which satisfy the regular expression can be hidden from the console via the hide_progress_msg
parameter (e.g. @Gooey(progress_regex=r"^progress: (\d+)%$", hide_progress_msg=True)
.
Regex and Processing Expression
@Gooey(progress_regex=r"^progress: (?P<current>\d+)/(?P<total>\d+)$",
progress_expr="current / total * 100")
Program Output:
progress: 1/100
progress: 2/100
progress: 3/100
...
There are lots of options for telling Gooey about progress as your program is running. Checkout the Gooey Examples repository for more detailed usage and examples!
Customizing Icons
Gooey comes with a set of six default icons. These can be overridden with your own custom images/icons by telling Gooey to search additional directories when initializing. This is done via the image_dir
argument to the Goeey
decorator.
@Gooey(program_name='Custom icon demo', image_dir='/path/to/my/image/directory')
def main():
# rest of program
Images are discovered by Gooey based on their filenames. So, for example, in order to supply a custom configuration icon, simply place an image with the filename config_icon.png
in your images directory. These are the filenames which can be overridden:
- program_icon.ico
- success_icon.png
- running_icon.png
- loading_icon.gif
- config_icon.png
- error_icon.png
Packaging
Thanks to some awesome contributers, packaging Gooey as an executable is super easy.
The tl;dr pyinstaller version is to drop this build.spec into the root directory of your application. Edit its contents so that the application
and name
are relevant to your project, then execute pyinstaller build.spec
to bundle your app into a ready-to-go executable.
Detailed step by step instructions can be found here.
Screenshots
Flat Layout | Column Layout | Success Screen | Error Screen | Warning Dialog |
---|---|---|---|---|
Custom Groups | Tabbed Groups | Tabbed Navigation | Sidebar Navigation | Input Validation |
---|---|---|---|---|
Wanna help?
Code, translation, documentation, or graphics? All pull requests are welcome. Just make sure to checkout the contributing guidelines first.