@ -827,14 +827,14 @@ player = Player(point, direction) <span class="hljs-comment">#
<li><strong>If only repr() is defined, it will also be used for str().</strong></li>
<li><strong>Methods decorated with <codeclass="python hljs"><spanclass="hljs-string">'@staticmethod'</span></code> do not receive 'self' nor 'cls' as their first arg.</strong></li>
</ul>
<div><h4id="strusecases">Str() use cases:</h4><pre><codeclass="python language-python hljs">print(<el>)
<div><h4id="expressionsthatcallthestrmethod">Expressions that call the str() method:</h4><pre><codeclass="python language-python hljs">print(<el>)
<div><h4id="reprusecases">Repr() use cases:</h4><pre><codeclass="python language-python hljs">print/str/repr([<el>])
<div><h4id="expressionsthatcallthereprmethod">Expressions that call the repr() method:</h4><pre><codeclass="python language-python hljs">print/str/repr([<el>])