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Datetime, Pygame

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Jure Šorn 1 day ago
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bbabc0c53c
2 changed files with 4 additions and 4 deletions
  1. 4
      README.md
  2. 4
      index.html

4
README.md

@ -667,7 +667,7 @@ import zoneinfo, dateutil.tz
<TD> = <DTa> - <DTa> # Ignores jumps if they share tzinfo object.
<D/DT> = <D/DT> ± <TD> # Returned datetime can fall into missing hour.
<TD> = <TD> * <float> # Also `<TD> = abs(<TD>)`, `<TD> = <TD> ± <TD>`.
<float> = <TD> / <TD> # Also `<int>, <TD> = divmod(<TD>, <TD>)`.
<float> = <TD> / <TD> # Also `(<int>, <TD>) = divmod(<TD>, <TD>)`.
```
@ -3062,7 +3062,7 @@ rect(<Surf>, color, <Rect>, width=0) # Also polygon(<Surf>, color, po
### Sound
```python
<Sound> = pg.mixer.Sound(<path/file/bytes>) # WAV file or bytes/array of signed shorts.
<Sound>.play/stop() # Also set_volume(<float>), fadeout(msec).
<Sound>.play/stop() # Also set_volume(<float>) and fadeout(msec).
```
### Basic Mario Brothers Example

4
index.html

@ -595,7 +595,7 @@ Point(x=<span class="hljs-number">1</span>, y=<span class="hljs-number">2</span>
&lt;TD&gt; = &lt;DTa&gt; - &lt;DTa&gt; <span class="hljs-comment"># Ignores jumps if they share tzinfo object.</span>
&lt;D/DT&gt; = &lt;D/DT&gt; ± &lt;TD&gt; <span class="hljs-comment"># Returned datetime can fall into missing hour.</span>
&lt;TD&gt; = &lt;TD&gt; * &lt;float&gt; <span class="hljs-comment"># Also `&lt;TD&gt; = abs(&lt;TD&gt;)`, `&lt;TD&gt; = &lt;TD&gt; ± &lt;TD&gt;`.</span>
&lt;float&gt; = &lt;TD&gt; / &lt;TD&gt; <span class="hljs-comment"># Also `&lt;int&gt;, &lt;TD&gt; = divmod(&lt;TD&gt;, &lt;TD&gt;)`.</span>
&lt;float&gt; = &lt;TD&gt; / &lt;TD&gt; <span class="hljs-comment"># Also `(&lt;int&gt;, &lt;TD&gt;) = divmod(&lt;TD&gt;, &lt;TD&gt;)`.</span>
</code></pre></div>
<div><h2 id="arguments"><a href="#arguments" name="arguments">#</a>Arguments</h2><div><h3 id="insidefunctioncall">Inside Function Call</h3><pre><code class="python language-python hljs">func(&lt;positional_args&gt;) <span class="hljs-comment"># func(0, 0)</span>
@ -2501,7 +2501,7 @@ rect(&lt;Surf&gt;, color, &lt;Rect&gt;, width=<span class="hljs-number">0</span>
&lt;Surf&gt; = &lt;Font&gt;.render(text, antialias, color) <span class="hljs-comment"># Background color can be specified at the end.</span>
</code></pre>
<div><h3 id="sound">Sound</h3><pre><code class="python language-python hljs">&lt;Sound&gt; = pg.mixer.Sound(&lt;path/file/bytes&gt;) <span class="hljs-comment"># WAV file or bytes/array of signed shorts.</span>
&lt;Sound&gt;.play/stop() <span class="hljs-comment"># Also set_volume(&lt;float&gt;), fadeout(msec).</span>
&lt;Sound&gt;.play/stop() <span class="hljs-comment"># Also set_volume(&lt;float&gt;) and fadeout(msec).</span>
</code></pre></div>
<div><h3 id="basicmariobrothersexample">Basic Mario Brothers Example</h3><pre><code class="python language-python hljs"><span class="hljs-keyword">import</span> collections, dataclasses, enum, io, itertools <span class="hljs-keyword">as</span> it, pygame <span class="hljs-keyword">as</span> pg, urllib.request

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