From 52f59e69e2d75c5690fdbbe5560c5569c79e8dcf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jure=20=C5=A0orn?= Date: Fri, 30 Oct 2020 02:19:37 +0100 Subject: [PATCH] Pygame --- README.md | 2 +- index.html | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d3f17f2..a1b2ae5 100644 --- a/README.md +++ b/README.md @@ -2957,7 +2957,7 @@ while all(event.type != pg.QUIT for event in pg.event.get()): ```python .fill(color) # Fills the whole surface. .set_at((x, y), color) # Updates pixel. -.blit(, (x, y)) # Draws passed surface to the surface. +.blit(, (x, y)) # Draws passed surface to the surface. ``` ```python diff --git a/index.html b/index.html index a933b48..e12b947 100644 --- a/index.html +++ b/index.html @@ -2529,7 +2529,7 @@ rect = pg.Rect(240, 2
<Surf>.fill(color)                              # Fills the whole surface.
 <Surf>.set_at((x, y), color)                    # Updates pixel.
-<Surf>.blit(<Surface>, (x, y))                  # Draws passed surface to the surface.
+<Surf>.blit(<Surf>, (x, y))                     # Draws passed surface to the surface.
 
<Surf> = pg.transform.scale(<Surf>, (width, height))
 <Surf> = pg.transform.rotate(<Surf>, degrees)