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// # Semantic Modules
// This is a design pattern for creating ui modules in Semantic
//
// Semantic is unique in that all arbitrary data is a setting. Semantic modules also are self documenting, with module.debug calls serving to explain state, and log performance data.
// [Read more about coding conventions](http://semantic-ui.com/guide/javascriptguide.html)
/*
* # Semantic Module 1.0
* http://github.com/quirkyinc/semantic
*
*
* Copyright 2013 Contributors
* Released under the MIT license
* http://opensource.org/licenses/MIT
*
* Released: April 17 2013
*/
;(function ( $, window, document, undefined ) {
$.fn.example = function(parameters) {
// ## Group
// Some properties remain constant across all instances of a module.
var
// Store a reference to the module group, this can be useful to refer to other modules inside each module
$allModules = $(this),
// Extend settings to merge run-time settings with defaults
settings = ( $.isPlainObject(parameters) )
? $.extend(true, {}, $.fn.example.settings, parameters)
: $.fn.example.settings,
// Alias settings object for convenience and performance
namespace = settings.namespace,
error = settings.error,
className = settings.className,
// You may also find it useful to alias your own settings
text = settings.text,
// Define namespaces for storing module instance and binding events
eventNamespace = '.' + namespace,
moduleNamespace = 'module-' + namespace,
// Preserve selector from outside each scope and mark current time for performance tracking
moduleSelector = $allModules.selector || '',
time = new Date().getTime(),
performance = [],
// Preserve original arguments to determine if a method is being invoked
query = arguments[0],
methodInvoked = (typeof query == 'string'),
queryArguments = [].slice.call(arguments, 1),
invokedResponse
;
// ## Singular
// Iterate over all elements to initialize module
$allModules
.each(function() {
var
// Cache selectors using selector settings object for access inside instance of module
$module = $(this),
$text = $module.find(settings.selector.text),
// Define private variables which can be used to maintain internal state, these cannot be changed from outside the module closure so use conservatively. Default values are set using `a || b` syntax
foo = false,
// Instance is stored and retreived in namespaced DOM metadata
instance = $module.data(moduleNamespace),
element = this,
module
;
// ## Module Behavior
module = {
// ### Required
// #### Initialize
// Initialize attaches events and preserves each instance in html metadata
initialize: function() {
module.debug('Initializing module for', element);
$module
.on('click' + eventNamespace, module.exampleBehavior)
;
module.instantiate();
},
instantiate: function() {
module.verbose('Storing instance of module');
// The instance is just a copy of the module definition, we store it in metadata so we can use it outside of scope, but also define it for immediate use
instance = module;
$module
.data(moduleNamespace, instance)
;
},
// #### Destroy
// Removes all events and the instance copy from metadata
destroy: function() {
module.verbose('Destroying previous module for', element);
$module
.removeData(moduleNamespace)
.off(eventNamespace)
;
},
// #### Refresh
// Selectors are cached so we sometimes need to manually refresh the cache
refresh: function() {
module.verbose('Refreshing selector cache for', element);
$module = $(element);
$text = $(this).find(settings.selector.text);
},
// ### Custom
// #### By Event
// Sometimes it makes sense to call an event handler by its type if it is dependent on the event to behave properly
event: {
click: function(event) {
module.verbose('Preventing default action');
if( !$module.hasClass(className.disabled) ) {
module.behavior();
}
event.preventDefault();
}
},
// #### By Function
// Other times events make more sense for methods to be called by their function if it is ambivalent to how it is invoked
behavior: function() {
module.debug('Changing the text to a new value', text);
if( !module.has.text() ) {
module.set.text( text);
}
},
// #### Vocabulary
// Custom methods should be defined with consistent vocabulary some useful terms: "has", "set", "get", "change", "add", "remove"
//
// This makes it easier for new developers to get to know your module without learning your schema
has: {
text: function(state) {
module.verbose('Checking whether text state exists', state);
if( text[state] === undefined ) {
module.error(error.noText);
return false;
}
return true;
}
},
set: {
text: function(state) {
module.verbose('Setting text to new state', state);
if( module.has.text(state) ) {
$text
.text( text[state] )
;
settings.onChange();
}
}
},
// ### Standard
// #### Setting
// Module settings can be read or set using this method
//
// Settings can either be specified by modifying the module defaults, by initializing the module with a settings object, or by changing a setting by invoking this method
// `$(.foo').example('setting', 'moduleName');`
setting: function(name, value) {
if(value !== undefined) {
if( $.isPlainObject(name) ) {
$.extend(true, settings, name);
}
else {
settings[name] = value;
}
}
else {
return settings[name];
}
},
// #### Internal
// Module internals can be set or retrieved as well
// `$(.foo').example('internal', 'behavior', function() { // do something });`
internal: function(name, value) {
if(value !== undefined) {
if( $.isPlainObject(name) ) {
$.extend(true, module, name);
}
else {
module[name] = value;
}
}
else {
return module[name];
}
},
// #### Debug
// Debug pushes arguments to the console formatted as a debug statement
debug: function() {
if(settings.debug) {
if(settings.performance) {
module.performance.log(arguments);
}
else {
module.debug = Function.prototype.bind.call(console.info, console, settings.name + ':');
module.debug.apply(console, arguments);
}
}
},
// #### Verbose
// Calling verbose internally allows for additional data to be logged which can assist in debugging
verbose: function() {
if(settings.verbose && settings.debug) {
if(settings.performance) {
module.performance.log(arguments);
}
else {
module.verbose = Function.prototype.bind.call(console.info, console, settings.name + ':');
module.verbose.apply(console, arguments);
}
}
},
// #### Error
// Error allows for the module to report named error messages, it may be useful to modify this to push error messages to the user. Error messages are defined in the modules settings object.
error: function() {
module.error = Function.prototype.bind.call(console.error, console, settings.name + ':');
module.error.apply(console, arguments);
},
// #### Performance
// This is called on each debug statement and logs the time since the last debug statement.
performance: {
log: function(message) {
var
currentTime,
executionTime,
previousTime
;
if(settings.performance) {
currentTime = new Date().getTime();
previousTime = time || currentTime;
executionTime = currentTime - previousTime;
time = currentTime;
performance.push({
'Element' : element,
'Name' : message[0],
'Arguments' : [].slice.call(message, 1) || '',
'Execution Time' : executionTime
});
}
clearTimeout(module.performance.timer);
module.performance.timer = setTimeout(module.performance.display, 100);
},
display: function() {
var
title = settings.name + ':',
totalTime = 0
;
time = false;
clearTimeout(module.performance.timer);
$.each(performance, function(index, data) {
totalTime += data['Execution Time'];
});
title += ' ' + totalTime + 'ms';
if(moduleSelector) {
title += ' \'' + moduleSelector + '\'';
}
if( (console.group !== undefined || console.table !== undefined) && performance.length > 0) {
console.groupCollapsed(title);
if(console.table) {
console.table(performance);
}
else {
$.each(performance, function(index, data) {
console.log(data['Name'] + ': ' + data['Execution Time']+'ms');
});
}
console.groupEnd();
}
performance = [];
}
},
// #### Invoke
// Invoke is used to match internal functions to string lookups.
// `$('.foo').example('invoke', 'set text', 'Foo')`
// Method lookups are lazy, looking for many variations of a search string
// For example 'set active', will look for both `setText : function(){}`, `set: { text: function(){} }`
// Invoke attempts to preserve the 'this' chaining unless a value is returned.
// If multiple values are returned an array of values matching up to the length of the selector is returned
invoke: function(query, passedArguments, context) {
var
maxDepth,
found,
response
;
passedArguments = passedArguments || queryArguments;
context = element || context;
if(typeof query == 'string' && instance !== undefined) {
query = query.split(/[\. ]/);
maxDepth = query.length - 1;
$.each(query, function(depth, value) {
var camelCaseValue = (depth != maxDepth)
? value + query[depth + 1].charAt(0).toUpperCase() + query[depth + 1].slice(1)
: query
;
if( $.isPlainObject( instance[value] ) && (depth != maxDepth) ) {
instance = instance[value];
}
else if( $.isPlainObject( instance[camelCaseValue] ) && (depth != maxDepth) ) {
instance = instance[camelCaseValue];
}
else if( instance[value] !== undefined ) {
found = instance[value];
return false;
}
else if( instance[camelCaseValue] !== undefined ) {
found = instance[camelCaseValue];
return false;
}
else {
module.error(error.method);
return false;
}
});
}
if ( $.isFunction( found ) ) {
response = found.apply(context, passedArguments);
}
else if(found !== undefined) {
response = found;
}
// ### Invocation response
// If a user passes in multiple elements invoke will be called for each element and the value will be returned in an array
// For example ``$('.things').example('has text')`` with two elements might return ``[true, false]`` and for one element ``true``
if($.isArray(invokedResponse)) {
invokedResponse.push(response);
}
else if(typeof invokedResponse == 'string') {
invokedResponse = [invokedResponse, response];
}
else if(response !== undefined) {
invokedResponse = response;
}
return found;
}
};
// ### Determining Intent
// This is where the actual action occurs.
// $('.foo').module('set text', 'Ho hum');
// If you call a module with a string parameter you are most likely trying to invoke a function
if(methodInvoked) {
if(instance === undefined) {
module.initialize();
}
module.invoke(query);
}
// if no method call is required we simply initialize the plugin, destroying it if it exists already
else {
if(instance !== undefined) {
module.destroy();
}
module.initialize();
}
})
;
return (invokedResponse !== undefined)
? invokedResponse
: this
;
};
// ## Settings
// It is necessary to include a settings object which specifies the defaults for your module
$.fn.example.settings = {
// ### Required
// Used in debug statements to refer to the module itself
name : 'Example Module',
// Whether debug content should be outputted to console
debug : true,
// Whether extra debug content should be outputted
verbose : false,
// Whether to track performance data
performance : false,
// A unique identifier used to namespace events,and preserve the module instance
namespace : 'example',
// ### Optional
// Selectors used by your module
selector : {
example : '.example'
},
// Error messages returned by the module
error: {
noText : 'The text you tried to display has not been defined.',
method : 'The method you called is not defined.'
},
// Class names which your module refers to
className : {
disabled : 'disabled'
},
// Metadata attributes stored or retrieved by your module. `$('.foo').data('value');`
metadata: {
text: 'text'
},
// ### Callbacks
// Callbacks are often useful to include in your settings object
onChange : function() {},
// ### Definition Specific
// You may also want to include settings specific to your module's function
text: {
hover : 'You are hovering me now',
click : 'You clicked on me'
}
};
})( jQuery, window , document );