/*! * # Semantic UI 2.2.6 - Transition * http://github.com/semantic-org/semantic-ui/ * * * Released under the MIT license * http://opensource.org/licenses/MIT * */ !function(n,e,i,t){"use strict";e="undefined"!=typeof e&&e.Math==Math?e:"undefined"!=typeof self&&self.Math==Math?self:Function("return this")(),n.fn.transition=function(){var a,o=n(this),r=o.selector||"",s=(new Date).getTime(),l=[],u=arguments,d=u[0],c=[].slice.call(arguments,1),m="string"==typeof d;e.requestAnimationFrame||e.mozRequestAnimationFrame||e.webkitRequestAnimationFrame||e.msRequestAnimationFrame||function(n){setTimeout(n,0)};return o.each(function(e){var f,p,g,v,b,y,h,w,C,A=n(this),S=this;C={initialize:function(){f=C.get.settings.apply(S,u),v=f.className,g=f.error,b=f.metadata,w="."+f.namespace,h="module-"+f.namespace,p=A.data(h)||C,y=C.get.animationEndEvent(),m&&(m=C.invoke(d)),m===!1&&(C.verbose("Converted arguments into settings object",f),f.interval?C.delay(f.animate):C.animate(),C.instantiate())},instantiate:function(){C.verbose("Storing instance of module",C),p=C,A.data(h,p)},destroy:function(){C.verbose("Destroying previous module for",S),A.removeData(h)},refresh:function(){C.verbose("Refreshing display type on next animation"),delete C.displayType},forceRepaint:function(){C.verbose("Forcing element repaint");var n=A.parent(),e=A.next();0===e.length?A.detach().appendTo(n):A.detach().insertBefore(e)},repaint:function(){C.verbose("Repainting element");S.offsetWidth},delay:function(n){var i,a,r=C.get.animationDirection();r||(r=C.can.transition()?C.get.direction():"static"),n=n!==t?n:f.interval,i="auto"==f.reverse&&r==v.outward,a=i||1==f.reverse?(o.length-e)*f.interval:e*f.interval,C.debug("Delaying animation by",a),setTimeout(C.animate,a)},animate:function(n){if(f=n||f,!C.is.supported())return C.error(g.support),!1;if(C.debug("Preparing animation",f.animation),C.is.animating()){if(f.queue)return!f.allowRepeats&&C.has.direction()&&C.is.occurring()&&C.queuing!==!0?C.debug("Animation is currently occurring, preventing queueing same animation",f.animation):C.queue(f.animation),!1;if(!f.allowRepeats&&C.is.occurring())return C.debug("Animation is already occurring, will not execute repeated animation",f.animation),!1;C.debug("New animation started, completing previous early",f.animation),p.complete()}C.can.animate()?C.set.animating(f.animation):C.error(g.noAnimation,f.animation,S)},reset:function(){C.debug("Resetting animation to beginning conditions"),C.remove.animationCallbacks(),C.restore.conditions(),C.remove.animating()},queue:function(n){C.debug("Queueing animation of",n),C.queuing=!0,A.one(y+".queue"+w,function(){C.queuing=!1,C.repaint(),C.animate.apply(this,f)})},complete:function(n){C.debug("Animation complete",f.animation),C.remove.completeCallback(),C.remove.failSafe(),C.is.looping()||(C.is.outward()?(C.verbose("Animation is outward, hiding element"),C.restore.conditions(),C.hide()):C.is.inward()?(C.verbose("Animation is outward, showing element"),C.restore.conditions(),C.show()):(C.verbose("Static animation completed"),C.restore.conditions(),f.onComplete.call(S)))},force:{visible:function(){var n=A.attr("style"),e=C.get.userStyle(),i=C.get.displayType(),a=e+"display: "+i+" !important;",o=A.css("display"),r=n===t||""===n;o!==i?(C.verbose("Overriding default display to show element",i),A.attr("style",a)):r&&A.removeAttr("style")},hidden:function(){var n=A.attr("style"),e=A.css("display"),i=n===t||""===n;"none"===e||C.is.hidden()?i&&A.removeAttr("style"):(C.verbose("Overriding default display to hide element"),A.css("display","none"))}},has:{direction:function(e){var i=!1;return e=e||f.animation,"string"==typeof e&&(e=e.split(" "),n.each(e,function(n,e){e!==v.inward&&e!==v.outward||(i=!0)})),i},inlineDisplay:function(){var e=A.attr("style")||"";return n.isArray(e.match(/display.*?;/,""))}},set:{animating:function(n){var e;C.remove.completeCallback(),n=n||f.animation,e=C.get.animationClass(n),C.save.animation(e),C.force.visible(),C.remove.hidden(),C.remove.direction(),C.start.animation(e)},duration:function(n,e){e=e||f.duration,e="number"==typeof e?e+"ms":e,(e||0===e)&&(C.verbose("Setting animation duration",e),A.css({"animation-duration":e}))},direction:function(n){n=n||C.get.direction(),n==v.inward?C.set.inward():C.set.outward()},looping:function(){C.debug("Transition set to loop"),A.addClass(v.looping)},hidden:function(){A.addClass(v.transition).addClass(v.hidden)},inward:function(){C.debug("Setting direction to inward"),A.removeClass(v.outward).addClass(v.inward)},outward:function(){C.debug("Setting direction to outward"),A.removeClass(v.inward).addClass(v.outward)},visible:function(){A.addClass(v.transition).addClass(v.visible)}},start:{animation:function(n){n=n||C.get.animationClass(),C.debug("Starting tween",n),A.addClass(n).one(y+".complete"+w,C.complete),f.useFailSafe&&C.add.failSafe(),C.set.duration(f.duration),f.onStart.call(S)}},save:{animation:function(n){C.cache||(C.cache={}),C.cache.animation=n},displayType:function(n){"none"!==n&&A.data(b.displayType,n)},transitionExists:function(e,i){n.fn.transition.exists[e]=i,C.verbose("Saving existence of transition",e,i)}},restore:{conditions:function(){var n=C.get.currentAnimation();n&&(A.removeClass(n),C.verbose("Removing animation class",C.cache)),C.remove.duration()}},add:{failSafe:function(){var n=C.get.duration();C.timer=setTimeout(function(){A.triggerHandler(y)},n+f.failSafeDelay),C.verbose("Adding fail safe 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Unable to animate. Use silent setting to surpress this warning in production.",repeated:"That animation is already occurring, cancelling repeated animation",method:"The method you called is not defined",support:"This browser does not support CSS animations"}}}(jQuery,window,document); //# sourceMappingURL=transition.min.js.map