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      README.md

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README.md

@ -23,22 +23,24 @@ If you prefer to download the whole kit and kaboodle you can grab that as well.
## The Specification
The aim of the semantic specification is to create conventions for structuring and naming code for describing interface elements. By defining a vocabulary for interface elements based on consensus, and convention, we can increase portability of UI design.
The aim of the specification is to develop conventions around structuring and naming code for interface elements.
### What it defines
By defining a vocabulary the development community can exchange javascript and css definitions of UI in a similar language, making new code easier to grock, and reducing the complexity of starting a new project, or changing a sites design.
**For all ui**: Defines class name and html structures which can be used to represent an element
**For elements**: Outlines states that an elements can exist, lists common types, or variations, of an element, and if necessary, defines how the element functions in groups.
### How it is defined
**For collections**: Defines a list of elements that it can include, and ways which variations in the collection can affect each element.
#### Scope of a definition
**For modules**: Defines a set of behaviors the module is expected to perform.
**All UI**: The specification defines class name and html structures which can be used to represent an element
**For views**: Defines the types of content it usually contains, and a standard heirarchy for presenting the content to the user.
**Elements**: The specification outlines states that an elements can exist, lists common types, or variations, of an element, and if necessary, defines how the element functions in groups.
**Collections**: The specification defines a list of elements that it can include, and ways which variations in the collection can affect each element.
### How it is defined
**Modules**: The specification defines a set of behaviors the module is expected to perform.
**Views**: The specification defines the types of content it usually contains, and a standard heirarchy for presenting the content to the user.
#### Based on class
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## Types of UI
UI components are split into four categories, ranging from smallest to largest:
UI components are split into four categories, ranging from smallest to largest in scope:
* UI Elements
* UI Collections
* UI Modules
* UI Views
All UI definitions are made of a neutral, ideal definition, a list of states it can occupy, and a set of common variations or "types" of that element.
### UI Elements
UI Elements are interface elements which do not contain other elements inside themselves. This can be thought of as similar in definition as an "element" in chemistry.

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