14 changed files with 1038 additions and 166 deletions
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1RELEASE NOTES.md
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43server/documents/elements/step.html.eco
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582server/documents/index.html.eco
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26server/documents/views/card.html.eco
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18server/documents/views/comment.html.eco
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55server/files/javascript/home.js
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347server/files/javascript/library/typing.js
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36server/files/javascript/semantic.js
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72server/files/stylesheets/semantic.css
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2server/layouts/default.html.eco
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6src/definitions/collections/grid.less
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8src/definitions/elements/step.less
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4src/definitions/modules/dropdown.less
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4src/themes/packages/default/modules/dropdown.variables
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// The MIT License (MIT)
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// Typed.js | Copyright (c) 2014 Matt Boldt | www.mattboldt.com
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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!function($){ |
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"use strict"; |
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var Typed = function(el, options){ |
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// chosen element to manipulate text
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this.el = $(el); |
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// options
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this.options = $.extend({}, $.fn.typed.defaults, options); |
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// text content of element
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this.baseText = (this.options.baseText !== undefined) ? this.options.baseText : this.el.text() || this.el.attr('placeholder') || ''; |
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// replace base text on first word
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this.replaceBaseText = this.options.replaceBaseText; |
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// typing speed
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this.typeSpeed = this.options.typeSpeed; |
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// add a delay before typing starts
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this.startDelay = this.options.startDelay; |
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// backspacing speed
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this.backSpeed = this.options.backSpeed; |
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// amount of time to wait before backspacing
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this.backDelay = this.options.backDelay; |
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// input strings of text
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this.strings = this.options.strings; |
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// character number position of current string
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this.strPos = (this.replaceBaseText) ? this.baseText.length : 0; |
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// current array position
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this.arrayPos = 0; |
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// number to stop backspacing on.
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// default 0, can change depending on how many chars
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// you want to remove at the time
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this.stopNum = 0; |
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// Looping logic
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this.loop = this.options.loop; |
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this.loopCount = this.options.loopCount; |
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this.curLoop = 0; |
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// for stopping
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this.stop = false; |
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// show cursor
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this.showCursor = this.isInput ? false : this.options.showCursor; |
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// custom cursor
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this.cursorChar = this.options.cursorChar; |
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// attribute to type
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this.isInput = this.el.is('input'); |
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this.attr = this.options.attr || (this.isInput ? 'placeholder' : null); |
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// All systems go!
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this.build(); |
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}; |
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Typed.prototype = { |
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constructor: Typed |
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, init: function(){ |
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// begin the loop w/ first current string (global self.string)
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// current string will be passed as an argument each time after this
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var self = this; |
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// Adds base text to strings array if user replace setting enabled
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if(this.replaceBaseText) { |
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this.strings.unshift(self.baseText); |
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} |
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self.timeout = setTimeout(function() { |
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var currentWord = (self.arrayPos === 0 && self.replaceBaseText) ? (self.baseText) : self.strings[self.arrayPos]; |
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// Start typing
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self.typewrite(currentWord, self.strPos); |
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}, self.startDelay); |
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} |
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, build: function(){ |
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// Insert cursor
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if (this.showCursor === true){ |
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this.cursor = $("<span class=\"typed-cursor\">" + this.cursorChar + "</span>"); |
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this.el.after(this.cursor); |
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} |
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this.init(); |
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} |
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// pass current string state to each function, types 1 char per call
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, typewrite: function(curString, curStrPos){ |
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// exit when stopped
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if(this.stop === true) |
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return; |
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// varying values for setTimeout during typing
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// can't be global since number changes each time loop is executed
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var humanize = Math.round(Math.random() * (100 - 30)) + this.typeSpeed; |
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var self = this; |
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// ------------- optional ------------- //
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// backpaces a certain string faster
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// ------------------------------------ //
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// if (self.arrayPos == 1){
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// self.backDelay = 50;
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// }
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// else{ self.backDelay = 500; }
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// contain typing function in a timeout humanize'd delay
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self.timeout = setTimeout(function() { |
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// check for an escape character before a pause value
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// format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^
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// single ^ are removed from string
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var charPause = 0; |
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var substr = curString.substr(curStrPos); |
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// console.log(curString, substr, curStrPos);
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if (substr.charAt(0) === '^') { |
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var skip = 1; // skip atleast 1
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if(/^\^\d+/.test(substr)) { |
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substr = /\d+/.exec(substr)[0]; |
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skip += substr.length; |
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charPause = parseInt(substr); |
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} |
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// strip out the escape character and pause value so they're not printed
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curString = curString.substring(0,curStrPos)+curString.substring(curStrPos+skip); |
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} |
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// timeout for any pause after a character
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self.timeout = setTimeout(function() { |
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if(curStrPos === curString.length) { |
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// fires callback function
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self.options.onStringTyped(self.arrayPos); |
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// is this the final string
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if(self.arrayPos === self.strings.length-1) { |
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// animation that occurs on the last typed string
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self.options.callback(); |
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self.curLoop++; |
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// quit if we wont loop back
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if(self.loop === false || self.curLoop === self.loopCount) |
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return; |
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} |
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self.timeout = setTimeout(function(){ |
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self.backspace(curString, curStrPos); |
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}, self.backDelay); |
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} else { |
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/* call before functions if applicable */ |
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if(curStrPos === 0) |
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self.options.preStringTyped(self.arrayPos); |
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// start typing each new char into existing string
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// curString: arg, self.baseText: original text inside element
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var nextSubString = curString.substr(0, curStrPos+1); |
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var nextString = (self.replaceBaseText) ? nextSubString : (self.baseText + nextSubString); |
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if (self.attr) { |
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self.el.attr(self.attr, nextString); |
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} else { |
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self.el.text(nextString); |
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} |
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// add characters one by one
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curStrPos++; |
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// loop the function
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self.typewrite(curString, curStrPos); |
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} |
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// end of character pause
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}, charPause); |
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// humanized value for typing
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}, humanize); |
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} |
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, backspace: function(curString, curStrPos){ |
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// exit when stopped
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if (this.stop === true) { |
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return; |
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} |
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// varying values for setTimeout during typing
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// can't be global since number changes each time loop is executed
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var humanize = Math.round(Math.random() * (100 - 30)) + this.backSpeed; |
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var self = this; |
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self.timeout = setTimeout(function() { |
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// ----- this part is optional ----- //
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// check string array position
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// on the first string, only delete one word
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// the stopNum actually represents the amount of chars to
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// keep in the current string. In my case it's 14.
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// if (self.arrayPos == 1){
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// self.stopNum = 14;
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// }
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//every other time, delete the whole typed string
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// else{
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// self.stopNum = 0;
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// }
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// ----- continue important stuff ----- //
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// replace text with base text + typed characters
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var curSubString = curString.substr(0, curStrPos+1); |
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var nextString = (self.replaceBaseText) ? curSubString : (self.baseText + curSubString); |
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if (self.attr) { |
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self.el.attr(self.attr, nextString); |
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} else { |
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self.el.text(nextString); |
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} |
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// if the number (id of character in current string) is
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// less than the stop number, keep going
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if (curStrPos > self.stopNum){ |
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// subtract characters one by one
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curStrPos--; |
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// loop the function
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self.backspace(curString, curStrPos); |
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} |
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// if the stop number has been reached, increase
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// array position to next string
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else if (curStrPos <= self.stopNum) { |
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self.arrayPos++; |
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if(self.arrayPos === self.strings.length) { |
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self.arrayPos = 0; |
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self.init(); |
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} else |
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self.typewrite(self.strings[self.arrayPos], curStrPos); |
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} |
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// humanized value for typing
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}, humanize); |
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} |
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// Start & Stop currently not working
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// , stop: function() {
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// var self = this;
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// self.stop = true;
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// clearInterval(self.timeout);
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// }
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// , start: function() {
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// var self = this;
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// if(self.stop === false)
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// return;
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// this.stop = false;
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// this.init();
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// }
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// Reset and rebuild the element
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, reset: function(){ |
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var self = this; |
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clearInterval(self.timeout); |
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var id = this.el.attr('id'); |
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this.el.after('<span id="' + id + '"/>') |
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this.el.remove(); |
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this.cursor.remove(); |
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// Send the callback
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self.options.resetCallback(); |
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} |
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}; |
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$.fn.typed = function (option) { |
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return this.each(function () { |
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var $this = $(this) |
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, data = $this.data('typed') |
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, options = typeof option == 'object' && option; |
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if (!data) $this.data('typed', (data = new Typed(this, options))); |
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if (typeof option == 'string') data[option](); |
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}); |
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}; |
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$.fn.typed.defaults = { |
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// Typewrite away original text on start
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replaceBaseText: false, |
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strings: ["These are the default values...", "You know what you should do?", "Use your own!", "Have a great day!"], |
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// typing speed
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typeSpeed: 0, |
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// time before typing starts
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startDelay: 0, |
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// backspacing speed
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backSpeed: 0, |
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// time before backspacing
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backDelay: 500, |
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// loop
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loop: false, |
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// false = infinite
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loopCount: false, |
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// show cursor
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showCursor: true, |
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// character for cursor
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cursorChar: "|", |
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// attribute to type (null == text)
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attr: null, |
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// call when done callback function
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callback: function() {}, |
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// starting callback function before each string
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preStringTyped: function() {}, |
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//callback for every typed string
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onStringTyped: function() {}, |
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// callback for reset
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resetCallback: function() {} |
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}; |
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}(window.jQuery); |
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