From 72c8f448eb8d6fc8c415e46d288ad612fbced815 Mon Sep 17 00:00:00 2001 From: chriskiehl Date: Sun, 31 Aug 2014 01:49:12 -0400 Subject: [PATCH] Updated MANIFEST.in removed vestigal readme --- MANIFEST.in | 3 +- README.txt | 227 ---------------------------------------------------- 2 files changed, 2 insertions(+), 228 deletions(-) delete mode 100644 README.txt diff --git a/MANIFEST.in b/MANIFEST.in index b997059..9a0722e 100644 --- a/MANIFEST.in +++ b/MANIFEST.in @@ -1,3 +1,4 @@ include *.txt +include *.md include gooey\images\* -include gooey\languages\* \ No newline at end of file +include gooey\languages\* diff --git a/README.txt b/README.txt deleted file mode 100644 index 8182db6..0000000 --- a/README.txt +++ /dev/null @@ -1,227 +0,0 @@ -Gooey (Beta) -===== -Turn (almost) any Console Program into a GUI application with one line - -

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- - - -**Update** ----------- - -Whoops. Looks like I packaged it up wrong with distutils(first time doing it!), so after install the program is missing the language and image files. You can remedy this by manually copying `/images` and `/languages` from the repo into `/site-packages/gooey`. I'll have this fixed in a second. - - - - -Table of Contents ------------------ - -- [Gooey](#gooey) -- [Table of contents](#table-of-contents) -- [Quick Start](#quick-start) - - [Installation Instructions](#installation-instructions) - - [Usage](#usage) -- [What It Is](#what-is-it) -- [Why Is It](#why) -- [Who is this for](#who-is-this-for) -- [How does it work](#how-does-it-work) -- [Configuration](#configuration) - - [Full/Advanced](#advanced) - - [Basic](#basic) - - [No Config](#no-config) -- [Final Screen](#final-screen) - -- [TODO](#todo) -- [Contributing](#wanna-help) -- [Image Credits](#image-credits) - - -Quick Start -------------- - -###Installation instructions - -To install Gooey, simply clone the project to your local directory - - git clone https://github.com/chriskiehl/Gooey.git - -###Usage - -Gooey is attached to your code via a simple decorator on your `main` method. - - from gooey import Gooey - - @Gooey <--- all it takes! :) - def main(): - # rest of code - -Different styling and functionality can be configured by passing arguments into the decorator. - - # options - @Gooey(advanced=Boolean, # toggle whether to show advanced config or not - language=language_string, # Translations configurable via json - config=Boolean, # skip config screens all together - program_name='name', # Defaults to script name - program_description # Defaults to ArgParse Description - ) - def main(): - # rest of app - -See: [How does it Work](#how-does-it-work) section for details on each option. - - -What is it? ------------ - -Gooey converts your Console Applications into end-user friendly GUI applications. It lets you focus on building robust, configurable programs in a familiar way, all without having to worry about how it will be presented to and interacted with by your average user. - -Why? ---- - -Because as much as we love the command prompt, the rest of the world looks at it like some kind of ugly relic from the early '80s. On top of that, more often than not programs need to do more than just one thing, and that means giving options, which previously meant either building a GUI, or trying to explain how to supply arguments to a Console Application. Gooey was made to (hopefully) solve those problems. It makes programs easy to use, and pretty to look at! - -Who is this for? ----------------- - -If you're building utilities for yourself, other programmers, or something which produces a result that you want capture and pipe over to another console application (e.g. *nix philosophy utils), Gooey probably isn't the tool for you. However, if you're building 'run and done,' around the office style scripts, things that shovel bits from point A to point B, or simply something that's targeted at a non-programmer, Gooey is the perfect tool for the job. It lets you build as complex of an application as your heart desires all while getting the GUI side for free. - -How does it work? ------------------- - -Gooey is attached to your code via a simple decorator on your `main` method. - - @gooey <--- all it takes! :) - def main(): - # rest of code - -At runtime, it loads the Abstract Syntax Tree for your module and parses it for all references to `ArgumentParser` (The older `optparse` is currently not supported). These references are then extracted, assigned a `component type` based on the `'action'` they provide, and finally used to assemble the GUI. - -####Mappings: - - -Currently, the `ArgumentParser._actions` are mapped to the following `WX` components. - -| Parser Action | Widget | Example | -|:----------------------|-----------|------| -| store | TextCtrl | | -| store_const | CheckBox | | -| store_true| CheckBox | | -| store_False | CheckBox| | -| append | TextCtrl | | -| count| DropDown                  | | -|choice                                             | DropDown | | - - -------------------------------------------- - - - - -Configuration ------------- - -Gooey comes in three main flavors. - -- Full/Advanced -- Basic -- No config - -And each with the following options: - - -| Parameter | Summary | -|-----------|---------| -| language | Gooey is (kind of) international ready (sans unicode issues (TODO). All program text is stored in an external `json` file. Translating to your host language only requires filling in the key/value pairs.| -|program_name | The name displayed in the title bar of the GUI window. If the value is `None`, the title is pulled from `sys.argv[0]`. | -| program_description | Sets the text displayed in the top panel of the `Settings` screen. If `None` the decription is pulled from the `ArgumentParser`. | - - - - - -###Advanced - - -The default view is the "full" or "advanced" configuration screen. It can be toggled via the `advanced` parameter in the `Gooey` decorator. - - - - @gooey(advanced=True) - def main(): - # rest of code - - - -This view presents each action in the `Argument Parser` as a unique GUI component. This view is ideal for presenting the program to users which are unfamiliar with command line options and/or Console Programs in general. Help messages are displayed along side each component to make it as clear as possible which each widget does. -

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- --------------------------------------------- - - - -###Basic - -The basic view is best for times when the user is familiar with Console Applications, but you still want to present something a little more polished than a simple terminal. The basic display is accessed by setting the `advanced` parameter in the `gooey` decorator to `False`. - - @gooey(advanced=False) - def main(): - # rest of code - -

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- - ----------------------------------------------- - -###No Config - -No Config pretty much does what you'd expect: it doesn't show a configuration screen. It hops right to the `display` section and begins execution of the host program. This is the guy for classing up the delivery of little one-off scripts. - -

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- ---------------------------------------- - -Final Screen ------------- -

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- ----------------------------------------------- - - - - - - -TODO ----- - -* Add to pypi -* Themes -* Add ability to customize the mapping between `Parser` actions and `wxComponents`. For instance, if your program had a file as a required argument, it'd be far more useful to the end user to supply a `wx.FileDialog` rather than a simple `TextBox`. -* Update graphics -* Optparse support? -* Get OS X version working. - - - -Wanna help? ------------ - -* Do you art? I'd love to swap out the graphics to something more stylistically unified. -* Programmer? Pull requests are super welcome. The projects style is *fantastically* inconsistent, though. So be warned :) I tried to follow the WxWidgets style of Leading Capital methods and CamelCased variables, but.. Python habits die hard. So, there are underscores littered all over the place. - - - - - - [1]: http://i.imgur.com/7fKUvw9.png